Paste #56083: Denizen Debug Logs From D&D Minecraft

Date: 2019/07/26 09:28:28 UTC-07:00
Type: Server Log

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Java Version: 1.8.0_221
Up-time: 57m
CraftBukkit Version: git-Spigot-5e4e7f3-2349feb (MC: 1.14.3)
Denizen Version: Core: 1.40-SNAPSHOT (Build 283), CraftBukkit: 1.0.6-SNAPSHOT (build 1676-REL)
Active Plugins (14): Citizens: 2.0.25-SNAPSHOT (build 1731), Sentinel: 1.9.2 (build 261), WorldEdit: 7.0.0;214af8a, 
ChatRange: 1.3.3, Denizen: 1.0.6-SNAPSHOT (build 1676-REL), NickNames: 2.3, 
OpenInv: 4.0.3, GroupManager: 0.2.0, DisableJoinMessage: 1.0, Chairs: 5.1, 
SuperVanish: 6.1.2, WorldGuard: 7.0.0;02b731f, Quests: 3.7.6-b${env.BUILD_NUMBER}, 
Depenizen: 2.0.0 (build 495)
Loaded Worlds (3): world, world_nether, world_the_end
Online Players (1): Zoruda(bloodycrap101)
Offline Players: 2
Mode: online

10:28:15 [INFO]  Starting InstantQueue 'STARTCOMMAND_SouthernMinecraftDesigners'... 
10:28:15 [INFO]  Queue 'STARTCOMMAND_SouthernMinecraftDesigners' Executing: IF "<context.args.is_empty>" 
10:28:15 [INFO] +- Executing dCommand: IF/p@bloodycrap101 ---------+ 
10:28:15 [INFO] +> Executing 'IF': use_braces='true' 
10:28:15 [INFO]  Filled tag <context.args.is_empty> with 'false'. 
10:28:15 [INFO]  No part of the if command passed, no block will run. 
10:28:15 [INFO]  Queue 'STARTCOMMAND_SouthernMinecraftDesigners' Executing: FLAG "player" "ready_player:!" 
10:28:15 [INFO] +- Executing dCommand: FLAG/p@bloodycrap101 ---------+ 
10:28:15 [INFO] +> Executing 'FLAG': flag_name='READY_PLAYER'  Action/Value='DELETE(false)'  flag_target='p@bloodycrap101' 
10:28:15 [INFO]  Queue 'STARTCOMMAND_SouthernMinecraftDesigners' Executing: FLAG "server" "ready:0" 
10:28:15 [INFO] +- Executing dCommand: FLAG/p@bloodycrap101 ---------+ 
10:28:15 [INFO] +> Executing 'FLAG': flag_name='READY'  Action/Value='SET_VALUE(0)'  flag_target='server' 
10:28:15 [INFO]  Queue 'STARTCOMMAND_SouthernMinecraftDesigners' Executing: FLAG "server" "ready_count:<context.raw_args>" 
10:28:15 [INFO] +- Executing dCommand: FLAG/p@bloodycrap101 ---------+ 
10:28:15 [INFO]  Filled tag <context.raw_args> with '1'. 
10:28:15 [INFO] +> Executing 'FLAG': flag_name='READY_COUNT'  Action/Value='SET_VALUE(1)'  flag_target='server' 
10:28:15 [INFO]  Queue 'STARTCOMMAND_SouthernMinecraftDesigners' Executing: ANNOUNCE "<&b>Are you ready to continue? (Type <&sq>Ready<&sq>) 
                   Players<&co> <server.flag[ready]>/<server.flag[ready_count]>" 
10:28:15 [INFO] +- Executing dCommand: ANNOUNCE/p@bloodycrap101 ---------+ 
10:28:15 [INFO]  Filled tag <&b> with ''. 
10:28:15 [INFO]  Filled tag <&sq> with '''. 
10:28:15 [INFO]  Filled tag <&sq> with '''. 
10:28:15 [INFO]  Filled tag <&co> with ':'. 
10:28:15 [INFO]  Filled tag <server.flag[ready]> with '0'. 
10:28:15 [INFO]  Filled tag <server.flag[ready_count]> with '1'. 
10:28:15 [INFO] +> Executing 'ANNOUNCE': Message='Are you ready to continue? (Type 'Ready') Players: 0/1'  Type='ALL' 
10:28:15 [INFO]  Completing queue 'STARTCOMMAND_SouthernMinecraftDesigners' in 12ms. 
10:28:17 [INFO]  Running script event 'Chat', event='player chats' for script 'START' 
10:28:17 [INFO]  Starting InstantQueue 'START_OclcScenariosIsaac'... 
10:28:17 [INFO]  Queue 'START_OclcScenariosIsaac' Executing: IF "<server.flag[ready]>" "!=" "-1" 
10:28:17 [INFO] +- Executing dCommand: IF/p@bloodycrap101 ---------+ 
10:28:17 [INFO] +> Executing 'IF': use_braces='true' 
10:28:17 [INFO]  Filled tag <server.flag[ready]> with '0'. 
10:28:17 [INFO]  Logic='NEGATIVE', Comparable='Decimal(0.0)', Operator='EQUALS', ComparedTo='Decimal(-1.0)' --> OUTCOME='true' 
10:28:17 [INFO]  If command passed, running block. 
10:28:17 [INFO]  Queue 'START_OclcScenariosIsaac' Executing: WAIT "1t" 
10:28:17 [INFO] +- Executing dCommand: WAIT/p@bloodycrap101 ---------+ 
10:28:17 [INFO] +> Executing 'WAIT': queue='START_OclcScenariosIsaac'  delay='d@0.05s' 
10:28:17 [INFO]  Forcing queue START_OclcScenariosIsaac into a timed queue... 
10:28:17 [INFO]  Completing queue 'START_OclcScenariosIsaac' in 1ms. 
10:28:17 [INFO]  Starting TimedQueue 'START_OclcScenariosIsaac'... 
10:28:17 [INFO]  Queue 'START_OclcScenariosIsaac' Executing: IF "<context.message.contains_text[Ready]>" 
10:28:17 [INFO] +- Executing dCommand: IF/p@bloodycrap101 ---------+ 
10:28:17 [INFO] +> Executing 'IF': use_braces='true' 
10:28:17 [INFO]  Filled tag <context.message.contains_text[Ready]> with 'true'. 
10:28:17 [INFO]  If command passed, running block. 
10:28:17 [INFO]  Queue 'START_OclcScenariosIsaac' Executing: IF "!<player.has_flag[ready_player]>" 
10:28:17 [INFO] +- Executing dCommand: IF/p@bloodycrap101 ---------+ 
10:28:17 [INFO] +> Executing 'IF': use_braces='true' 
10:28:17 [INFO]  Filled tag <player.has_flag[ready_player]> with 'false'. 
10:28:17 [INFO]  If command passed, running block. 
10:28:17 [INFO]  Queue 'START_OclcScenariosIsaac' Executing: FLAG "server" "ready:++" 
10:28:17 [INFO] +- Executing dCommand: FLAG/p@bloodycrap101 ---------+ 
10:28:17 [INFO] +> Executing 'FLAG': flag_name='READY'  Action/Value='INCREASE(1)'  flag_target='server' 
10:28:17 [INFO]  Queue 'START_OclcScenariosIsaac' Executing: FLAG "player" "ready_player" 
10:28:17 [INFO] +- Executing dCommand: FLAG/p@bloodycrap101 ---------+ 
10:28:17 [INFO] +> Executing 'FLAG': flag_name='ready_player'  Action/Value='SET_BOOLEAN(true)'  flag_target='p@bloodycrap101' 
10:28:17 [INFO]  Queue 'START_OclcScenariosIsaac' Executing: IF "<server.flag[ready]>" "<" "<server.flag[ready_count]>" 
10:28:17 [INFO] +- Executing dCommand: IF/p@bloodycrap101 ---------+ 
10:28:17 [INFO] +> Executing 'IF': use_braces='true' 
10:28:17 [INFO]  Filled tag <server.flag[ready]> with '1'. 
10:28:17 [INFO]  Filled tag <server.flag[ready_count]> with '1'. 
10:28:17 [INFO]  Comparable='Decimal(1.0)', Operator='LESS', ComparedTo='Decimal(1.0)' --> OUTCOME='false' 
10:28:17 [INFO]  No part of the if command passed, no block will run. 
10:28:17 [INFO]  Queue 'START_OclcScenariosIsaac' Executing: IF "<server.flag[ready]>" "==" "<server.flag[ready_count]>" 
10:28:17 [INFO] +- Executing dCommand: IF/p@bloodycrap101 ---------+ 
10:28:17 [INFO] +> Executing 'IF': use_braces='true' 
10:28:17 [INFO]  Filled tag <server.flag[ready]> with '1'. 
10:28:17 [INFO]  Filled tag <server.flag[ready_count]> with '1'. 
10:28:17 [INFO]  Comparable='Decimal(1.0)', Operator='EQUALS', ComparedTo='Decimal(1.0)' --> OUTCOME='true' 
10:28:17 [INFO]  If command passed, running block. 
10:28:17 [INFO]  Queue 'START_OclcScenariosIsaac' Executing: ANNOUNCE "<&b>Everyone ready (<server.flag[ready]>/<server.flag[ready_count]>)" 
10:28:17 [INFO] +- Executing dCommand: ANNOUNCE/p@bloodycrap101 ---------+ 
10:28:17 [INFO]  Filled tag <&b> with ''. 
10:28:17 [INFO]  Filled tag <server.flag[ready]> with '1'. 
10:28:17 [INFO]  Filled tag <server.flag[ready_count]> with '1'. 
10:28:17 [INFO] +> Executing 'ANNOUNCE': Message='Everyone ready (1/1)'  Type='ALL' 
10:28:17 [INFO]  Queue 'START_OclcScenariosIsaac' Executing: WAIT "2s" 
10:28:17 [INFO] +- Executing dCommand: WAIT/p@bloodycrap101 ---------+ 
10:28:17 [INFO] +> Executing 'WAIT': queue='START_OclcScenariosIsaac'  delay='d@2.0s' 
10:28:17 [INFO] +> [] CHAT: bloodycrap101: ready 
10:28:19 [INFO]  Queue 'START_OclcScenariosIsaac' Executing: TELEPORT "<server.list_online_players_flagged[ready_player]>" "12,61,87,world" 
10:28:19 [INFO] +- Executing dCommand: TELEPORT/p@bloodycrap101 ---------+ 
10:28:19 [INFO]  Filled tag <server.list_online_players_flagged[ready_player]> with 'server.list_online_players_flagged[ready_player]'. 
10:28:19 [INFO]  ERROR in script 'START' in queue 'START_OclcScenariosIsaac'! Tag <server.list_online_players_flagged[ready_player]> is 
                   invalid! 
10:28:19 [INFO]  ERROR in script 'START' in queue 'START_OclcScenariosIsaac'! 'server.list_online_players_flagged[ready_player]' is an unknown 
                   argument! 
10:28:19 [INFO] +> Executing 'TELEPORT': location='l@12,61,87,world'  entities='[p@17670dd0-ad00-44b8-9c26-32f9e5088258]' 
10:28:19 [INFO]  Queue 'START_OclcScenariosIsaac' Executing: ANNOUNCE "<server.list_online_players_flagged[ready_player]>" 
10:28:19 [INFO] +- Executing dCommand: ANNOUNCE/p@bloodycrap101 ---------+ 
10:28:19 [INFO]  Filled tag <server.list_online_players_flagged[ready_player]> with 'server.list_online_players_flagged[ready_player]'. 
10:28:19 [INFO]  ERROR in script 'START' in queue 'START_OclcScenariosIsaac'! Tag <server.list_online_players_flagged[ready_player]> is 
                   invalid! 
10:28:19 [INFO] +> Executing 'ANNOUNCE': Message='server.list_online_players_flagged[ready_player]'  Type='ALL' 
10:28:19 [INFO]  Queue 'START_OclcScenariosIsaac' Executing: EXECUTE "as_server" "questsadmin give 
                   <server.list_online_players_flagged[ready_player]> &ltMAIN&gt" 
10:28:19 [INFO] +- Executing dCommand: EXECUTE/p@bloodycrap101 ---------+ 
10:28:19 [INFO]  Filled tag <server.list_online_players_flagged[ready_player]> with 'server.list_online_players_flagged[ready_player]'. 
10:28:19 [INFO]  ERROR in script 'START' in queue 'START_OclcScenariosIsaac'! Tag <server.list_online_players_flagged[ready_player]> is 
                   invalid! 
10:28:19 [INFO] +> Executing 'EXECUTE': type='AS_SERVER'  command='questsadmin give server.list_online_players_flagged[ready_player] 
                   &ltMAIN&gt'  silent='false' 
10:28:19 [INFO]  Queue 'START_OclcScenariosIsaac' Executing: FLAG "player" "ready_player:!" 
10:28:19 [INFO] +- Executing dCommand: FLAG/p@bloodycrap101 ---------+ 
10:28:19 [INFO] +> Executing 'FLAG': flag_name='READY_PLAYER'  Action/Value='DELETE(false)'  flag_target='p@bloodycrap101' 
10:28:19 [INFO]  Queue 'START_OclcScenariosIsaac' Executing: FLAG "server" "ready:-1" 
10:28:19 [INFO] +- Executing dCommand: FLAG/p@bloodycrap101 ---------+ 
10:28:19 [INFO] +> Executing 'FLAG': flag_name='READY'  Action/Value='SET_VALUE(-1)'  flag_target='server' 
10:28:19 [INFO]  Queue 'START_OclcScenariosIsaac' Executing: FLAG "server" "ready_count:0" 
10:28:19 [INFO] +- Executing dCommand: FLAG/p@bloodycrap101 ---------+ 
10:28:19 [INFO] +> Executing 'FLAG': flag_name='READY_COUNT'  Action/Value='SET_VALUE(0)'  flag_target='server' 
10:28:19 [INFO]  Completing queue 'START_OclcScenariosIsaac' in 2054ms.