Date: 2016/12/10 23:37:46 UTC-08:00
Type: Denizen Script
- ^define "hit" "<player.flag[power].add[<player.flag[damage]>]>"
- ^define "defence" "<player.flag[armor]>"
- ^define "finalhit" "<def[hit]>.sub[<def[defence]>]>
- ^define "finaldmg" "<def[hit]>.sub[<player.flag[healthbar]>]>"