Date: 2015/06/17 01:11:19 UTC-07:00
Type: Denizen Script
GetPlayerTimeJoin:
type: world
events:
on player joins:
- if !<player.flag[isTagged]> {
- flag player isTagged
- narrate "Influence timer started for <player.name>."
#add for loop to save every now and then
- define playerjoinTime <player.time>
- narrate "<player.time>"
}
GetPlayerTimeLeave:
type: world
events:
on player quits:
- if <player.flag[isTagged]> {
- flag player isTagged:!
- narrate "Influence timer stopped for <player.name>."
- define playerleaveTime <player.time>
#add for loop to save every now and then
- define playerTimeDef <[playerjoinTime].sub[playerleaveTime].as_int>
- flag playerTime playerTimeDef
- narrate "Total time for <player.name> is <playerTime>."
}