Paste #16530: Count player time

Date: 2015/06/17 01:11:19 UTC-07:00
Type: Denizen Script

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GetPlayerTimeJoin:
  type: world
  events:
    on player joins:
    - if !<player.flag[isTagged]> {
      - flag player isTagged
      - narrate "Influence timer started for <player.name>."
      #add for loop to save every now and then
      - define playerjoinTime <player.time>
      - narrate "<player.time>"
      }
GetPlayerTimeLeave:
  type: world
  events:
    on player quits:
    - if <player.flag[isTagged]> {
      - flag player isTagged:!
      - narrate "Influence timer stopped for <player.name>."
      - define playerleaveTime <player.time>
      #add for loop to save every now and then
      - define playerTimeDef <[playerjoinTime].sub[playerleaveTime].as_int>
      - flag playerTime playerTimeDef
      - narrate "Total time for <player.name> is <playerTime>."
      }